I’m making a fake operating system interface in Godot called GodotOS. Here’s a sneak peek!
This is around 4 days of work. GodotOS is a proof of concept so I can learn more about Godot’s UI systems. It’s going very well so far. Right now you can open, minimize, and close windows while browsing folders and text files in user://files/
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My next goal (aside from adding more functionality) is to have viewports in windows so you can play games in your game.
Bonus video: Destroying my CPU with benchmarking by spamming hundreds of windows