Sorry Python but it is what it is.

    • barsoap@lemm.ee
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      1 year ago

      cached copies of crates that you downloaded

      Meh, what else is it supposed to do, delete sources all the time? Then people with slow connections will complain.

      Also size-wise that’s actually not even much (though they could take the care to compress it), what actually takes up space with rust is compile artifacts, per workspace. Have you heard of kondo?

      • someacnt@sopuli.xyz
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        1 year ago

        Idk, maybe you can share the common packages across projects. (That can never go wrong, right? /s)

        • barsoap@lemm.ee
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          1 year ago

          Sources are shared, sharing compile-time artefacts is done within workspaces.

            • Anafabula@discuss.tchncs.de
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              1 year ago

              You can globally share compile artifacts by setting a global target directory in the global Cargo config.

              In $HOME/.cargo/config.toml:

              [build]
              target-dir = "/path/to/dir"
              

              The only problems I had when I did it where some cargo plugins and some dependencies with build.rs files that expected the target folder in it’s usual location.

    • Pipoca@lemmy.world
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      1 year ago

      Python virtual environments feel really archaic. It’s by far the worst user experience I’ve had with any kind of modern build system.

      Even a decade ago in Haskell, you only had to type cabal sandbox init only once, rather than source virtualenv/bin/activate.sh every time you cd to the project dir.

      I’m not really a python guy, but having to start touching a python project at work was a really unpleasant surprise.