The news isn’t a surprise as Unity angered a lot of its loyal game developers a few weeks ago after pushing through a price increase based on numbers of downloads — and then retracted it after an uproar.

  • abhibeckert@beehaw.org
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    1 year ago

    It will be easier for devs to justify moving away from Unity if there’s more consumer demand for non-unity games.

    And presumably @Sina isn’t going to stop buying games entirely - they can still buy the same number of games and continue to support indie developers as much as they otherwise would.

    Proprietary game engines like Unity are a dead end. The company behind them is always going to extract as much revenue as they possibly can from the industry and that hurts indie developers. A lot. The sooner devs rip off the bandaid and switch to Godot/etc the better.

    If Godot is missing a feature you need… it’s open source and you’re a developer. Simply add that feature to the engine.

    • T (they/she)@beehaw.org
      link
      fedilink
      arrow-up
      8
      ·
      1 year ago

      If Godot is missing a feature you need… it’s open source and you’re a developer. Simply add that feature to the engine.

      That’s… that’s not as easy as you make it sound, lol.