B3_CHAD@lemmy.dbzer0.com to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 10 months agoCan they even track pirated installs ?lemmy.dbzer0.comimagemessage-square9fedilinkarrow-up16
arrow-up16imageCan they even track pirated installs ?lemmy.dbzer0.comB3_CHAD@lemmy.dbzer0.com to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 10 months agomessage-square9fedilink
minus-squareYote.zip@pawb.sociallinkfedilinkEnglisharrow-up3·10 months agoNow I can finally download a game 100000x to bankrupt a game company, just like they always said we could.
minus-squarekniescherz@feddit.delinkfedilinkEnglisharrow-up1·10 months agoWell you would just have to download it once. But install it 1000000 times. Sounds like a lot of work.
minus-squareL3ft_F13ld!@links.hackliberty.orglinkfedilinkEnglisharrow-up1·10 months agoNot if you automate it with a good script and run it on a few machines at a time.
minus-squareGrimpen@lemmy.calinkfedilinkEnglisharrow-up1·10 months agoVirtualization is the key. Multiple VMs, installing, uninstalling, reinstalling.
Now I can finally download a game 100000x to bankrupt a game company, just like they always said we could.
Well you would just have to download it once. But install it 1000000 times. Sounds like a lot of work.
Not if you automate it with a good script and run it on a few machines at a time.
Virtualization is the key. Multiple VMs, installing, uninstalling, reinstalling.