• Usernameblankface@lemmy.world
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    10 months ago

    Game decisions are limited, the strategy is clear. Generally, things within a game don’t suddenly change in a way that totally rearranges the entire economy.

    Out in the real world, we face changing rules, different definitions of success, and most people trying to give advice don’t know what the people they’re talking to are facing.

  • kyle@lemm.ee
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    10 months ago

    In D&D 5e, you can get infinite money while living a life of luxury from an Uncommon item, Alchemy Jug, by making vials of acid.

    Even just a few hundred gold in D&D 5e is probably hundreds of thousands of dollars. Your average D&D party are multi-millionaires.

    • Stamets@startrek.websiteOP
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      10 months ago

      As long as things go right, you can make more money from acid vials than you can from anything else in DnD. It’s insane. The only difficulty is getting the jug.

      Unfortunately, uncommon doesn’t actually refer to how frequently it shows up in game or even in the area. The Dungeon Masters Guide (pg 135) says:

      Rarity provides a rough measure of an item’s power relative to other magic items. Each rarity corresponds to character level, as shown in the Magic Item Rarity table.

      So uncommon doesn’t mean that they’re going to be around a lot compared to very rare items, it’s talking about it’s relative power level to other items and to your character. That also depends really heavily on the DM and how frequently he gives out magical items.

      Also, the price of an Alchemy Jug is fucking insane. Originally it was set at 12,000g. In 5e they removed the associated price (which is fucking infuriating) so it’s left up to the DMs. However, the Sane Magical Prices guide prices it at 6000g. So you’re either finding one randomly or paying a stupid amount of money for one.

      If you can get one though… the rest lines up beyond your wildest dreams. If you had an Alchemy Jug, you can make 8ozs of Acid per day which is enough to fill 2 vials. A vial of acid is also priced at 25g. I doubt a merchant is going to give you the full 25 but 15g per vial so he makes a profit too? 30g x 365 days = 10950g per year. In the PHB and DMG it sets how much money you’d make per year based off of your social level. None of them make profit, weirdly. They all only make enough to break even. The highest is aristocratic. They only make 3600g per year and it takes 3600g to pay for all the trimmings of an aristocratic life.

      Life of luxury is putting it mild. You could buy the fucking kingdom.

      • AngryCommieKender@lemmy.world
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        10 months ago

        This is why I frequently played Dwemersmith. I’m still a Cleric/Wizard, but I can make some truly broken magical gear by 20th level and straight up Artifacts by 30th.

    • AngryCommieKender@lemmy.world
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      10 months ago

      Don’t even need to go that far if you’re a wizard or cleric. It’s not totally infinite but selling your spell slots for the day is a thing in almost every world I’ve played in, and those fuckers are expensive! 10gp per spell per spell level seems to be the going rate.

      You don’t have to guess the value of gold pieces. It stated clearly in 2nd and 3rd edition that coins of any type are 1/10 of an oz of the substance.

  • shadowSprite@lemmy.world
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    10 months ago

    My husband and I had a conversation about this once. Why do we always end up rich with multiple houses in video games, when we’re broke AF in real life? Why can’t we transfer some of that into the real world. Then we realized the answer. Crime. We play criminals in video games. Skyrim? I’ll have 300,000 gold and 6 houses by level 40. I’ll also have robbed every single house, every NPC, and shop in every hold. Damned morals keeping me from doing that in the real world.

    • Batman@lemmy.ca
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      10 months ago

      You also don’t pay for anything besides equipment. We’d all be rich pretty quickly in this scenario

    • DreamButt@lemmy.world
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      10 months ago

      How much money would you have if your Skyrim character had to pay for health insurance and find a hospital after every skirmish?

      • shadowSprite@lemmy.world
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        10 months ago

        Idk, is there universal Healthcare in Tamriel? Lol but I guess I wouldn’t have any money because I’d have died early on, so I’d still be better off without rent to pay :)

    • CoderKat@lemm.ee
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      10 months ago

      Even without robbing people, video games are often heavily oriented around plundering abandoned dungeons. Not a lot of those in the real world. Heck, they don’t even make sense in game. If there’s dungeons full of gold, surely they’d be plundered to death by now? A couple of draegr aren’t gonna keep people away from life changing wealth.

      For games with no combat, the economy is usually just hyper exaggerated. Like Stardew Valley. You can spend an in-game month or two farming by hand with no automation and you’ll make enough money to double the size of your house.

  • Chimaeratorian@beehaw.org
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    10 months ago

    If I could go around selling random junk like burned books and toasters to every vendor in town, I would be doing a LOT better.