This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.

  • Echo Dot@feddit.uk
    link
    fedilink
    arrow-up
    11
    arrow-down
    5
    ·
    1 year ago

    Last time I checked out Godot it wasn’t exactly what you called fully featured. So really it isn’t an unequivalent replacement.

    • Delusional@lemmy.world
      link
      fedilink
      arrow-up
      9
      ·
      edit-2
      1 year ago

      Unity was a massive pile of crap when it was first released as well. Hopefully Godot will improve over time like unity did.

      • Echo Dot@feddit.uk
        link
        fedilink
        arrow-up
        5
        arrow-down
        3
        ·
        1 year ago

        Sure but then we just get back around to the whole “why don’t people just build their own engine” arguement.

        If I am making a game then I don’t want to spend time building out an engine first. I am very grateful to the people who do spend their time updating the engine but I don’t actually have the time.

        • pinkdrunkenelephants@sopuli.xyz
          link
          fedilink
          arrow-up
          6
          arrow-down
          7
          ·
          edit-2
          1 year ago

          And then we just go back around to the “too bad, we don’t have a choice” argument. We don’t have a choice. The fact that it’s hard or inconvenient to make one doesn’t change the fact that we have to. Stop being lazy and focus on making or improving a free open-source engine so you can make games. Priorities first. You can’t make a game without a suitable engine so you don’t have a choice regardless of any other consideration or circumstance.

          Life is not always easy or convenient. Often, it’s the opposite. And you have to deal with that.

          • Zacryon@feddit.de
            link
            fedilink
            arrow-up
            1
            arrow-down
            1
            ·
            1 year ago

            The fact that it’s hard or inconvenient to make one doesn’t change the fact that we have to. Stop being lazy and focus on making or improving a free open-source engine so you can make games.

            You seem to underestimate the immense amount of work a good quality engine requires. It’s not about being lazy or having some neglectable inconveniences. For a lot of, especially smaller, developers this is a matter of financial survival.

            Open source is cool, but requires dedicated regular contributors. The more work there is to do, the more important this and the number of contributors is. And there are not enough good engineers who like to dedicate their free time for such unpaid work. This just doesn’t work very well with such a capitalistic economy system that we have now.

      • Echo Dot@feddit.uk
        link
        fedilink
        arrow-up
        2
        arrow-down
        1
        ·
        1 year ago

        I don’t know like 18 months ago and have just checked again and it still isn’t