This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
Last time I checked out Godot it wasn’t exactly what you called fully featured. So really it isn’t an unequivalent replacement.
Unity was a massive pile of crap when it was first released as well. Hopefully Godot will improve over time like unity did.
Problem is back then no better alternative existed. Now it does
Godot is also open source.
Another problem is that Unity has a team of paid engineers and Godot doesn’t. Or does it?
Then it’s time for us to put our heads together and make it so. Godot’s open source.
Sure but then we just get back around to the whole “why don’t people just build their own engine” arguement.
If I am making a game then I don’t want to spend time building out an engine first. I am very grateful to the people who do spend their time updating the engine but I don’t actually have the time.
And then we just go back around to the “too bad, we don’t have a choice” argument. We don’t have a choice. The fact that it’s hard or inconvenient to make one doesn’t change the fact that we have to. Stop being lazy and focus on making or improving a free open-source engine so you can make games. Priorities first. You can’t make a game without a suitable engine so you don’t have a choice regardless of any other consideration or circumstance.
Life is not always easy or convenient. Often, it’s the opposite. And you have to deal with that.
You seem to underestimate the immense amount of work a good quality engine requires. It’s not about being lazy or having some neglectable inconveniences. For a lot of, especially smaller, developers this is a matter of financial survival.
Open source is cool, but requires dedicated regular contributors. The more work there is to do, the more important this and the number of contributors is. And there are not enough good engineers who like to dedicate their free time for such unpaid work. This just doesn’t work very well with such a capitalistic economy system that we have now.
When was the last time you checked?
I don’t know like 18 months ago and have just checked again and it still isn’t