when you can rebind movement keys (I’m an esdf player as opposed to wasd), but it does not rebind consistently. So a map is panned using wasd still, or menu browsing is, or even basic movement in a mini-game, or driving using a vehicle etc. It seems developers rarely really test anything but wasd…
Worst was cyberpunk, which always jettisoned me from the car in a super dramatic leap… on every right turn. XD
edit: also, when rebound keys are not represented correctly in tutorials or prompts… ugh.





you can configure the keys separately… but it does not work right - F remains hard coded for some features