Interesting take. I wonder if the amount of platform dependent bugs is generally that low for games. I’m a developer, but not a game developer. I would assume that platform dependent stuff comes into play a lot more, when using shiny new tech like direct storage, which is probably used more by AAA titles and less by indie games?
AzureDiamond
Hello, it is me.
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Joined 2 years ago
Cake day: October 14th, 2023
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Damn, those hands are huge!



If I learned one thing, when talking with people about stuff like that: Most people unfortunately don’t care. Many don’t even have an ad blocker to begin with.