• 8 Posts
  • 61 Comments
Joined 9 days ago
cake
Cake day: November 3rd, 2025

help-circle


  • There’s a small strategy game called ‘Antiyoy’, with simplistic mechanics, which works for short-ish games: you can do a stint while waiting in queue or such. Iirc ‘Antiyoy Classic’ is entirely offline, while the regular one has an online mode. Both have no ads and near zero permissions, unless something changed since I last played.

    You can try ‘Diplicity’ for an online strategy a-la ‘Risk’ where you bargain and do alliances with other players, until one of you wins the whole thing. There’s no randomness. It’s an implementation of the board game ‘Diplomacy’.

    ‘Hocus’ is a nice spatial puzzle with impossible geometry. Iirc it requires payment for additional levels, but has no ads.

    The app ‘Fabularium’ runs text adventures, i.e. games where you type your actions and read the description of what happens. There are a myriad of such adventure games, many with novel mechanics. You’ll need to download the games themselves separately, mainly from IFDb.org. ‘Fabularium’ isn’t the only app that runs text adventures, but I like it and it supports more formats than some other apps do.









  • With long hair, you have two particular easy opportunities:

    • Just trim only the temples with a trimmer, and let the rest grow as it pleases. Or cut the ends to some length that makes sense. This way you can have a ponytail, or loose hair if that’s your style, and look okay.

    • Or, get a ‘long mohawk’: have a barber buzz the sides so that you have the back and top in a straight wide stripe, then tie a ponytail and shave the sides with a trimmer once every week or two. This is more fit for dudes, though there are photos of gals in image search too. The benefit of this style is that it’s more chilly than a full head of hair, while also being low-maintenance.











  • It’s just that I made a resolve recently-ish that I need to properly get into stories in games. Unlike back in the day, when I played through ‘Half-Life’ 1 and 2 and gathered pretty much nothing about the plot. ‘Disco Elysium’ seems to be the type of a game where a lot of the story is in the details dropped by the characters, reading materials, etc.

    I’ve been recently replaying the original ‘Deus Ex’, and had Denton crawl around every level for hours, reading each newspaper and poster he comes across. The papers do in fact frame the main story, clarifying the relations between factions and such.

    An extreme case of this is apparently the ‘Elder Scrolls’ universe, with which the community gathered sizeable lore and history that goes several layers deep. I’ve never played the games (perhaps for the best), and only happened upon a tangential discussion about this, but the impression was that they’re deciphering it like ‘Ulysses’.