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Computers don’t do what you want, they do what you tell them to do.
Yeah but have you ever coded shaders? That shit’s magic sometimes. Also a pain to debug, you have to look at colors or sometimes millions of numbers trough a frame analyzer to see what you did wrong. Can’t program messages to a log.
Can’t you run it on an emulator for debugging, Valgrind-style?
Me looking at my unit tests failing one after another.
Stupid code! Oh, looks like this was my fault again…this time